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Counter Strike: Global Offensive - Update [28.01.15]
29.01.2015 um 11:58 Uhr - Dj>

Counter Strike: Global Offensive

Update [28.01.15]

 

 

 

 

[GAMEPLAY]
• Adjusted the radius at which incendiary and smoke grenades interact.

 

[UI]
• Loading screens will now display the icons for maps that have item collections associated with them
• In Spectator Mode, Scoreboard and Server Graphic will now obey hud scale and position settings.
• Fixed New Items alert showing incorrect number of items up when coming back to main menu from a match

 

[MISC]
• Added server convar tv_allow_camera_man_steamid that should be set on tournament servers to the full 64-bit numeric SteamID of production caster (e.g. 7650123456XXXX). Tournament production casters who launch the game with the “-interactivecaster” command line flag and join the in-game spectators will get all camera and voice recorded and broadcast on GOTV.
• Upgraded runtime libraries to use the latest Steam SDK.
• Fixed a frequent crash during map loading while the game was minimized.
• Various weapon CPU optimizations.
• Added flavor text to Chroma Case weapons.

 

[MAPS]
Mirage
• Fixed a bug where a boosted player in T spawn could peek into mid/CT sniper position.
• Moved a prop to make peeking into palace easier, CT side.
• Removed a strange boost in bombsite A.

 

Nuke
• Fixed a bug where an incendiary grenade could explode on bombsite B ceiling beams and damage players in A site.

 

Overpass
• Rerouted entrance into upper park from bombsite A.
• Changed mid cover in bombsite A, corners can now be shot through with rifles.
• Changed cover in T side of upper park.
• Moved T spawns forward slightly.
• Moved bombsite A plant zone up slightly.

Link: Counter-Strike.net

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